Posted by: crisdiaz24 | April 7, 2013

Unit 11 C Vocabulary Straightforward Advanced

UNIT 11 C

 

No matter how: used to say that sthg is always true, whatever the situation is, or that sby should certainly do sthg.

Faint: that cannot be clearly seen, heard or smelt.

Anechoic: echoless.

To stick out: to be further out than sthg else or come through a hole; to push sthg further out than sthg else or through a hole.

Inch: (abbr. in.) a unit for measuring length, equal to 2.54 centimetres. There are 12 inches in a foot.

Wedge: a piece of wood, rubber, metal, etc. with one thick end and one thin pointed end that you use to keep a door open, to keep two things apart, or to split wood or rock.

Latter: the second of two things, people or groups that have just been mentioned, or the last in a list.

Device: an object or a piece of equipment that has been designed to do a particular job.

Peace and quiet: the state of being calm or quiet.

To ruin: to damage sthg so badly that it loses all its value, pleasure, etc.; to spoil sthg.

To hold one’s breath: to be anxious while you are waiting for sthg that you are worried about.

Balance: the ability to keep steady with an equal amount of weight on each side of the body.

Unassuming: (approving) not wanting to draw attention to yourself or to your abilities or status.

To block out: to stop light or noise from coming in.

Steel: a strong hard metal that is made of a mixture of iron and carbon.
Background: a position in which people are not paying attention to sby/sthg or not as much attention as they are paying to sby/sthg else.

Close: near.

Soundproof: made so that sound cannot pass through it or into it.

Lab: laboratory.

Range: a variety of things of a particular type.

Stack: a pile of sthg, usually neatly arranged.

To step into: to enter.

To run: to be in charge of the management of sthg.

Jagged: with rough, pointed, often sharp edges.

Spike: a thin object with a sharp point, especially a pointed piece of metal, wood, etc.

Menacing: threatening.

Dim: not bright.

Incongruous: strange, and not suitable in a particular situation.

Other-worldly: concerned with spiritual thoughts and ideas rather than with ordinary life.

Disconcerting: making sby feel anxious, confused or embarrassed.

To achieve: to succeed in reaching a particular goal, status or standard, especially by making an effort for a long time.

To insulate: to protect sthg with a material that prevents heat, sound, electricity, etc. from passing through.

Brick:  baked clay used for building walls, houses and other buildings; an individual block of this.

Spring: a twisted piece of metal that can be pushed, pressed or pulled but which always returns to its original shape or position.

Threshold: the level at which sthg starts to happen or have an effect. Umbral.

To weigh in: to have your weight measured, especially before a contest, race, etc.

To feature: to include a particular person or thing as a special feature.

Coil: a series of circles formed by winding up a length of rope, wire, etc.

To cancel out: if two or more things cancel out or one cancels out the other, they are equally important but have an opposite effect on a situation so that the situation does not change.

Hum: to make a low continuous sound.

Laryngograph: an instrument for recording the larynx movements in speech.

To step out of: to get out of.

Sensory: (technical) connected with your physical senses.

Deprivation: the fact of not having sthg that you need, like enough food, money or a home; the process that causes this.

To chat: to talk in a friendly informal way to sby.

To sizzle: to make the sound of food frying in hot oil.

To buzz: (of a bee) to make a continuous low sound.

To stutter: to have difficulty speaking because you cannot stop yourself from repeating the first sound of some words several times.

To rumble: to make a long deep sound or series of sounds.

To time: to measure how long it takes for sthg to happen or for sby to do sthg.

To chime: (of a bell or a clock) to ring; to show the time by making a ringing sound.

To pop: to make a short explosive sound; to cause sthg to make this sound.

To plop: to fall, making a plop. Plop: a short sound like that of a small object dropping into water.

To clink: to make or cause sthg to make a sharp ringing sound, like that of glasses being hit against each other.

To snap: to break sthg suddenly with a sharp noise; to be broken in this way.

To bleep: to make a short high electronic sound.

To beep: (of an electronic machine) to make a short high sound.

To clatter: if hard objects clatter, they knock together and make a loud noise.

To shatter: to suddenly break into small pieces; to make sthg suddenly break into small pieces.

Screech: to make a loud high unpleasant sound; to say sthg using this sound.

Scratch: to make an irritating noise by rubbing sthg with sthg sharp.

Croak: to make a rough low sound, like the sound a frog makes.

Crack: to make a sharp sound; to make sthg do this.

To whistle: to make a high sound or a musical tune by forcing your breath out when your lips are closed.

To rustle: if sthg dry and light rustles or you rustle it, it makes a sound like paper, leaves, etc. moving or rubbing together.

To rattle: to make a series of short loud sounds when hitting against sthg hard; to make sthg do this.

To mutter: to speak or say sthg in a quiet voice that is difficult to hear, especially because you are annoyed about sthg.

To bang: to close sthg or to be closed with a loud noise. To slam.

To click: to make or cause sthg to make a short sharp sound.

To crash: to hit sthg hard while moving, causing noise and/or damage; to make sthg hit sby/sthg in this way.

To jingle: to make a pleasant gentle sound like small bells ringing; to make sthg do this.

To creak: to make the sound that a door sometimes makes when you open it or that a wooden floor sometimes makes when you step on it.

To shriek: to give a loud high shout, for example when you are excited, frightened or in pain.


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